[POE 3.3 Cast When Harm Taken Support Build]Incursion: The Enchantress – Disintegrator Cast On Ignite Triple Herald Elementalist
This construct thrives with tons of Ignites, so the excellent likelihood to ignite is 100%. You need to aim to get a global 90%+ opportunity to make certain that the construct is operating thoroughly.
For the reason that the probability to ignite rate goes down, it’ll mess up the Everyday life Achieve and ramp-up time and drastically lower the basic create stability. The establish does possess a ramp-up time for the explanation that that is just how it operates. It really is going to preserve ramping up for the duration of longer fights until it hits its maximum stage.
This only comes about throughout difficult encounters which include Guardians of the Void along with other red tier map bosses. This is often meant for being this way.
Anything at all that is certainly not difficult enough to stand as much as will die from single casts and reset the ramp-up timer.
Make effectiveness increases with map tier since it will consider fewer hits to reach the greatest stage on account of larger monster base damage.
The build is somewhat susceptible to Bodily harm, so be certain to attempt to frequently have Endurance charges up. Most builds have no Chaos resistance; on the other hand, because of the abundance of extra Chaos damage that has been introduced above the years, the Chaos resistance Life-style wheel + Atziri’s Guarantee ensure that you simply don’t take also an incredible deal harm.
Disintegrator offers a sizable portion of base Physical harm to spells, generic Leech and minor PDR (Bodily Harm Reduction).
Additionally, it grants further Chaos harm which synergizes properly with Atziri’s Promise’s Leech impact.
The degeneration effect is mitigated with Endurance charges in addition to a couple of Everyday life Regeneration.
+ Very flashy and colorful
+ Appears to be even improved with just about every among the many MTX
+ 6k+ Each day life
+ 6 Endurance charges
+ 100% possibility to ignite
+ Plenty of spell casts per 2nd
+ Frequently automated
+ Respectable harm and clear pace
– Damaging modifiers to Lifestyle Recovery and No-Regen maps
– Significant Physical/Chaos harm
– Ailment avoidance for enemies
– Starving for sockets
– Reflect (undergo further in Sophisticated Approaches)
– Irritating to level
– Lightning Thorns
– Are certainly not in a position to in the reform than the Chimera
Pendulum of Destruction
Mastermind of Discord
Shaper of Desolation
Beacon of Wreck
Lunaris (completely upgraded)
Ralakesh (completely upgraded)
[POE 3.3 Cast Even though Channelling Support Build]A Surprising Elementalist, Lightning Tendrils CwC Arc [Shaper/Red Elder] Cost variety model incorporated
3.3 Incursion league Update: Buffed! The make is higher mechanically and Damage sensible with each of the current buffs. The guidebook is as much as date.
It really is a construct for an Elementalist, Lightning Tendrils Cast When Channeling Arc for that clear, that may apply 50% shock to each and every single monster in the game, even endgame bosses. The mechanics are going to be created later inside this guidebook.
+ Quick clear velocity.
+ Incredibly pleasurable.
+ Elementalist. <3
+ Insane damage on bosses.
+ Party play friendly.
+ Viable for 95% of the content.
– Squishy on a full damage setup, so not HC viable unless you change the passive tree to a more defensive one.
– Some pieces are costly (but I’ve got you covered on the budget section).
– You need Uber Lab for a fully functional build.
– Elementalist 2pts Ascendancy doesn’t feel rewarding to take, so Normal Lab and Merciless Lab Feels a bit bad to run.
Mastermind of Discord -> Beacon of Harm
Key: Soul from the Brine King, can’t get stun-locked. The two initially upgrades are fantastic to obtain also.
Compact: Soul of Tukohama, Bodily reduction though stationary and existence regeneration applying the upgrade. Lightning Tendrils is usually a channeling talent so bonus for becoming stationary is great, Especially against bosses.
Key Injury setup :
Lightning Tendrils – Cast Though Channeling – Vaal Arc or Arc (Shock Nova / Ball Lightning) – Managed Destruction – Hypothermia (5L) – Inc. Region of Result – (6L)
Think about to acquire Vaal Arc quickly, it may be an insane boost of harm 😀
When fighting bosses, use Elemental Focus as an alternative to Inc. Location of Effect.
Hypothermia could be transformed to Lightning Penetration for those that have no Provide of further flat cold harm and don’t wish to rely on the Chilling Conflux. But I seriously feel like it could possibly be significantly better to stick to Hypothermia in either case.
Herald of Thunder – Curse on Hit – Conductivity/Warlord’s Mark
Wrath while in the Essence Worm:
Great for Herald of Thunder is very important because it delivers as much as 15% (even 17% with 23% high-quality corruption) Worldwide enhanced lightning injury.
Orb of Storms setup :
Orb of Storm – Arcane Surge (lv7) – Power Charge on Important – Unbound Ailments
Cast this normally to help keep the Arcane Surge buff that is an important source of harm.
With Unbound Ailments, Orb of Storms can apply larger shocks and chills which let us use Elemental Target vs bosses in our most important setup.
In addition, it boosts the mana price of OoS so we are capable to possess a larger lvl Arcane Surge.
Lightning Warp :
Lightning Warp – Lots faster Casting – Considerably less Duration – Swift Affliction
We need a speedy movement skill and with all our cast velocity I learn LW to come to be a superb preference. Plus it truly is a lightning spell so it fits thematically. And must you possess the Innocence MTX, everyone will most likely be jealous of one’s kind.
CWDT setup :
Cast when Harm Taken (lvl eight) – Immortal Get in touch with (lvl 10) – Enhanced Duration
PoE 3.3 [ISC] – Surprising Elementalist – Sunken City run (T15) – OoS clear
[POE 3.3 The Poet’s Pen Build]Teleports Behind You – Poet’s Pen Lightning Warp & Arc, MF / Facetank t16 / Shaper / U. Elder
The make is stronger than ever in 3.3. Arc now has greater region coverage due to forks. Furthermore, it got a massive injury buff, specifically towards the single target. Ball Lightning got buffed as nicely. For single target, the new recommended setup will likely be arc + ball lightning. The generate has no other changes.
This develop uses Lightning Warp and Arc, socketed in 2x The Poet’s Pen wands, in order to speed-clear maps. Even though this can be frequently NOT a cheap or beginner construct (startup expense of 1-2 exalted), it definitely really should be achievable to use this character as a league-starter and slowly acquire all in the necessary pieces.
This make clears maps quicker than the traditional Unearth + Bodyswap + Volatile Dead combo and relies on Ball Lightning + Arc for single target. Defenses include ~7k eHP with Mind over Matter, and Acrobatics/Phase Acrobatics. Employing the changes to Elementalist, Ball Lightning shocks enemies dozens of times per 2nd, which has incredible synergy utilizing the Mind with the Council helmet. This development is capable of clearing essentially all content, like Grandmasters, Shaper and Uber Elder.
+ Clears maps quite a bit faster than VD + Bodyswap
+ Enough DPS for endgame (Shaper, red elder, Hall of Grandmasters, all maps to t16)
+ Tanky ample for all softcore purposes (7k EHP, Acrobatics, instant leech)
+ Easy to replace several gear pieces with magic find gear
– Moderately expensive, not the best league-starter
– Cannot do elemental reflect maps
Beacon of Ruin -> Mastermind of Discord
Soul from the Brine King, Soul of Ralakesh
POE 3.3 Poet’s Pen Lightning Warp / Arc Elementalist Facetank Minotaur
3.3 Poet’s Pen Ball Lightning / Shock Nova Elementalist vs Shaper
Instance Site hyperlink:http://www.pathofexile.com/forum/view-thread/2123293
[POE 3.3 The Poet’s Pen Build]Low Life Volatile Dead Elementalist Poet’s Pen – Guardians/Shaper/Elder/Uber Atziri/HoGM
– Fast Clear Velocity
– Amazing Single target DPS
– Exceptional Leech
– Elemental Reflect immune
– Bodily Reflect immune
– Poison immune
– Bleed immune
– No Leech and Hexproof maps are frequently a little bit difficult to complete but still viable
Helmet: Herald Of Ash+ Discipline + Lightning Golem + Flame Golem
Glove: More rapidly Casting + Swift Affliction + Substantially much less Duration + Lightning Warp
Boot: Cast When Injury Taken + Immortal Get in touch with + Blood Magic + Anger
Weapon 1: Fire Penetration + Volatile Dead + Concentrated Effect
Weapon 2: Unearth + Higher Multiple Projectiles + Culling Strike
Body Armor: 4L setup (Frenzy + Greater Multiple Projectile + Curse on hit + Flammability) Use other two sockets for Vaal Discipline and Arctic Armor
Significant: Soul of Solaris
Minor: Soul of Shakari
1 – Liege with the Primordial
2- Paragon of Calamity
3 – Pendulum of Destruction
4 – Mastermind of Discord
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