Apr 18

PoE Endgame Tries To Be about Giving You All Sort of Options

GGG has a long story of nerfing mechanics or strategies deemed to be “too good” or “too fun” if you will, and with the rise of Elder Ring strategy I am veeery afraid this behavior might hit it.

path of exile elder

Run A Variety of Influenced Maps!
Honestly, I think the question is simple: is this mechanic so powerful that it makes those playing without it be left behind more than it would be reasonable to? Or, in other words: are you forced into using this to have a chance of getting a high amount of currency? If yes, then they should remove it. PoE endgame tries to be about giving you all sort of options. You can run lab all day long. You can kill Shaper all day long. You can run a variety of influenced maps all day long.

All those strategies are suposed to be reasonably equal in terms of what they give you back. Of course some people might find a way of making one more efficient, and some strategies work better in different times of the league. But in general they do hold fairly well together, and if you’re reasonably efficient you’ll make a reasonable amount of currency in any of them.

How To Right Use Elder Ring?
The Elder Ring, as happened with Sextants before, removes part of this. It’s simply not possible to get even near the same amount of currency by running maps without this. You either make an Elder Ring, or you’ll be forever getting less currency. This removes options from the game, and is thus bad design.

To finish, you said that “With the Elder Ring, even running lower tier maps is fun and it feels like you are being rewarded for it.” Well, it seems to me that even lower maps feel like you’re being rewarded for it exactly because you’re getting so much more rewards than those that do not run an Elder Ring. Saying this the other way around: with the Elder Ring in the game, even running mid to high tier maps doesn’t feel rewarding for me, who do not have the ring.

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Apr 12

FFXIV Players Can Dress Their Male Characters In Rabbit Suits

The suit can be accessed in patch 4.3. Images of the dresses have been seen.

Do you want to wear a bunny? Then you are in luck: Final Fantasy XIV director: A Realm Reborn, Naoki Yoshida, has specified in the recent PAX East that players can dress their male characters in rabbit suits. The only thing revealed for now is that the suit will arrive in patch 4.3.

ffxivbunnyboy

Taking advantage of the expected announcement, Square Enix has shown in images how the costume is to some characters of the successful MMORPG of the Dragon Quest creator studio or the Final Fantasy itself. The editor, for now, has not finalized date yet for the release of patch 4.3 of Final Fantasy XIV: A Realm Reborn.

FFXIV is here on Final Fantasy! Just fill your bank with enough money and get the necessary players and gears to benefit the most from FFXIV. Make sure to gather enough Final Fantasy XIV Gil to enjoy yourself in the new content.

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Apr 09

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Mar 21

Path Of Exile Authoritative Reviews

Did you miss Diablo 2? Path of Exile is what you need. New graphics, classic elements of mechanics, which are “blurred” with modern features. Incredibly huge tree of skills, in which you can “blind” absolutely any hero. Gloomy and at the same time stunning stylistics. In this case everything, the project continues to develop actively. It is for this reason that we advise everyone to go to an isolated island to save the creatures living there and to destroy the evil.

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Path of Exile is consistently expanding its strengths: in the release version, the new Scion-Class provide even more depth and variety in the already outstanding character position and introduced since our beta test challenge leagues increase the long-term motivation and experimentation. The developers have not tackled many of the weaknesses. In the story, I may also be guilty of misrepresenting an action role-playing game – but the murky game world of Path of Exile could easily do more, even without such a lavish staging that it keeps me in the way of slaughter , That worked well for Diablo 2, too. Likewise, I find that even a monster pest of the old school would have room for more inventive tasks and more versatile monster design. Friends of classic action role-playing games, who are in for a deep game mechanic, can already dare to go to Wraeclast without hesitation.

Path of Exile has nothing to envy to big productions and is, at present, a very good alternative to the genre, thanks to interesting and well integrated game mechanics. Mixing cleverly different genres, the game is aimed both at the bait of optimization and the neophyte who wants a more complete alternative to other titles. The freedom left to the players is one of the strengths of the title and promises a colossal life regularly supplied by free updates. Despite a few lags that taint the experience – especially in Hardcore – the game is a real pleasure to play, especially since it now enjoys a location entirely in French very good.

Does Path of Exile need another representative for action roleplayers? I definitely say yes. Because despite the cheeky copy of existing elements – especially from Diablo 2 – offers the Free2Play Path of Exile something that I’ve missed in all other games of this kind: A complex skill system with the greatest possible freedom. Clearly, this flexibility also leads to hopelessness. But this is what you learn from, feel inspired to do better with the next character. It can be argued that it might be fairer to allow players to get back their scores on a larger scale. And certainly the game could handle fine tuning, offering smaller, more varied areas. But the character system has become great and does not cost a tired cent.

Since its release, the developers of Path of Exile are constantly providing new content, and Forsaken Masters is probably the best update so far. It starts in exactly the right places: more variety, more control in crafting and, on top of that, fun extras like your own hiding place. The masters are not perfect, some of their services are a bit expensive and not every random mission hits the mark. But they are still a tangible asset to the game, regardless of whether I can put the savings of old heroes into precise crafting, or have a more varied journey through the new missions as you level up a new hero. Leagues have been more interesting, but with most of the content from the previous leagues maintained, the whole package from Path of Exile has never been better.

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Mar 14

Quick List Of Being Addressed And Pending Issues In PoE

Here’s a quick list for reference both to you and GGG about Path of Exile. I will try to keep it short and to the point. Will add any issues I forgot that people remind me of in the comments.

Path of Exile

Being Addressed:

  • Reduced Net drops from bosses so they interfere less.
  • Net throw speed increase.
  • Fuzzy targetting for throwing nets (auto-target rarest mob in general vicinity of throw).
  • Better beastcrafting recipe order in the list.
  • New beastcrafting recipes.
  • Improvements to targetted rare beastcrafting recipes to allow choice of base item (including “free scouring”).

Pending:

  • Low frequency of legendary beasts.
  • Low health of yellow bestiary beasts.
  • Legendary Beasts never generated in Labyrinth instances.
  • Necromancy Net doesn’t enable corpse targetting hotkey (might be included as a bug fix, though).
  • Necromancy Net does not work on beasts whose corpse was destroyed (might be included as a bug fix, though).
  • Inability to disable sounds from net drops.
  • Tracking recipes, or some other form of QoL so that you know what specific beasts you find in the wild are used for.
  • Can’t filter recipes by beast mods/beast names.
  • Warnings for reaching full or near full capacity of specific captured beast types.
  • Some type of warning when the beast you are attempting to capture outlevels your currently assigned net.
  • Enraged beasts after the net fails should purge damage over time on them like Abyss spires do, to prevent accidental kills if netting fails.
  • Beastcrafting rares still largely useless, save for a few specific recipes. (hopefully to be addressed by the last point Chris edited in the announcement).
  • Beasts that give access to portals to Spirit Beasts extremely rare, to the point of being much rarer than Lich encounters in early Abyss league even before their frequency fixes.
  • Alchemy orbs. (Highly doubt the shortage is due to nets interfering with boss drops only).
  • Encroaching Darkness cards and unique map drops in general exceedingly rare compared to previous leagues.

 

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Mar 12

How Final Fantasy XIV Developing These Years

Unveiled to everyone’s surprise at the 2009 E3 Sony conference, Final Fantasy XIV is a long-standing project. Four years earlier, the team of Final Fantasy XI, in charge of this new episode, unveiled indeed a technological demo made in September 2004 for the future Xbox 360, and which foreshadowed the new project. Although it was known as the Rapture code internally, the developers knew that it would ultimately bear not only the name of the series, but also the coveted number. Their stated goal was quite clear: they were determined to create the best imaginable Final Fantasy, a challenge they felt could only be met by opting for the MMORPG genre. Unfortunately, no one could imagine that FFXIV would be so bad and place Square Enix in a delicate situation for several years after its launch in September 2010.

final-fantasy-xiv-online

Final Fantasy XIV has indeed met a very mixed reception from the players and the press, which criticized him for its controls ergonomic little PC game, its very limited content and its repetitive play area. These criticisms forced Square Enix to delay the start of billing for subscriptions and, above all, to begin a long process of restructuring the development team. In the space of a few months, the publisher has embarked on a vast project to improve the basic version of the game. But, above all, the producer Hiromichi Tanaka and the director Nobuaki Komoto have been replaced by Naoki Yoshida, newcomer in the series, to prepare the development of a brand new version. The restructuring of the team was announced in December 2010, then Final Fantasy XIV 2.0 was revealed in October 2011. The definitive name was clarified in 2012: Final Fantasy XIV: A Realm Reborn.

Final Fantasy XIV takes place in the region of Eorzea, in the heart of Hydaelyn, a world ruled by twelve powerful gods. In the story of the first version of the game, the four city-states of Eorzea are on the alert since Ala Mhigo, the great city of the east, fell under the devastating assaults of the Garlemald empire. The avowed purpose of the latter is to annihilate the region completely in order to “purify” it. Thanks to its magitech technology, the empire was able to trigger the fall of one of the moons, Dalamud, on the surface of Eorzéa. Despite their efforts, the adventurers could not stop the general of the empire Nael Van Darnus in his madness. At the height of the battle, Dalamud split into the sky of Eorzea, revealing the giant dragon Bahamut, ready to destroy the world. To preserve humanity, the powerful mage Louisoix then invoked the god of space-time Althyk, propelling adventurers into a dimension still spared by chaos.

This devastating event is the starting point of FFXIV: A Realm Reborn, because it is by destroying the first version of the game that the team of Naoki Yoshida was able to lay the foundations of the new. In the latter, the entire topography of Eorzea has been revisited to correct the repetitiveness of the original game. Thanks to a new game engine specially designed for the occasion, the developers have reviewed and corrected all the concepts of the first FFXIV to perfect them and offer an experience closer to the standards of the usual MMORPGs. Naoki Yoshida also made it a point of honor to incorporate many loans from previous episodes of Final Fantasy, although the story of A Realm Reborn is fortunately entirely new. During the months preceding the launch of beta tests and the commercial version, the creators chose to communicate very regularly on the progress of the project, to reassure players disappointed by their experience on the first episode.

FFXIV: A Realm Reborn offers the player to create a character from five races that faithfully resemble those of FFXI, but with a much greater choice of customization. If there are many classes of combat, warriors and mages naturally, the game also allows to specialize either in the harvest (botany, mining), or in the craft (forge, goldsmith), with specially designed game mechanics for their respective tasks. It is possible to move from one class to another very easily in the middle, simply by changing weapon or tool in the menu. In addition to the quests available from the various NPCs, the game allows for small missions, called “guild mandates”, which are limited in duration but leave the player the opportunity to choose the level of difficulty. For the most combative players, a PvP mode has been added, with the ability to engage in large-scale battles between large companies.

Although announced for both the PC and the PlayStation 3 during its revelation, the first version of Final Fantasy XIV has actually released only on PC for its initial version, Square Enix preferring to postpone indefinitely the port on PS3 for focus on the redesign. It was finally with FFXIV: A Realm Reborn that the game team began the development of the PS3 version, which accompanied the PC version at the launch on August 27, 2013. Then, in April 2014, the game made its arrival on PlayStation 4.

Make sure to gather enough Final Fantasy XIV Gil to enjoy yourself in the new content. If you are in lack of gil, you can buy cheap Final Fantasy XIV Gil on FFXIV4GIL. Besides, you should read more to learn some useful tips on FFXIV.

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Mar 08

Path Of Exile 3.2: Unique Items Discovered So Far

In Path of Exile 3.2.0, GGG introduced 27 new unique items and 27 new Fated unique items. GGG revealed some of the uniques before the launch and players have found more of them over the past days. GGG has gathered all of the publicly-known uniques in their official news post for players reference.

Path of Exile

Let’s take a look at some of the players’ different perspectives:

1. Can we get confirmation that The Queen’s Sacrifice prophecy which gives Atziri’s Reflection can actually spawn? Not one has ever been listed for sale in Bestiary SC, HC, and Standard in 4 full days which makes me think it is bugged or not able to drop.

2. It seems like they fixed it. It doesn’t autocomplete on poe.trade yet, but you can still search for it, and one shows up now listed 50 minutes ago.

3. Most of the new prophecies don’t autocomplete, have to search by single words out of the prophecy name e.g. “leader” for the Nomad/Tactician belt.

4. Interesting, I wonder what other items can’t show. I noticed that 40% increased volatile dead damage enchants weren’t showing on poe.trade near the end of abyss, but were showing on the official PoE trade website.

5. I’m really disappointed too. My first character in Bestiary is a strength stacking zombie build.

6. I was wondering why I was having trouble keeping all five of them up. I could’ve sworn it said on hit. Makes sense, I thought they were just dying.

7. I bought this because it was cheap and I was leveling a necro, but it just doesn’t feel good compared to putting srs on a reverberation rod and hitting the normal cap. Is there something about it I’m missing?

No matter what, what I believed is that GGG will of course keep working to improve every aspect of the league they can.

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Mar 02

12 Tips For You To Play HC In Bestiary League

In Path of Exile, do you want to play HC in Bestiary League? And is it your first real experience with the hardcore gameplay? If your answer is yes, the following are the tips that how to keep alive when you play HC in Bestiary League. I hope it will help most of the collectors of path of exile orbs.

Path of Exile

1. Prioritize health on gear and life nodes. Damage on gear/tree aren’t that important til maps. I’m usually trying for 1000 by the end of A3 and 2000 – 2500 by the A5 Innocence fight.

2. I usually try to cap resists by Piety in A3.

3. Don’t neglect your weapon if you’re melee. If you kill things quickly that is less opportunity for them to kill you.

4. Always identify chests when opening. Or at the very least, have a freeze flask ready to pop and get away from the chest after you open it quickly.

5. Overlevel content until you get used to playing safe. Don’t worry about going fast at first. It’s very frustrating to lose a character. Much more frustrating than going slow.

6. Don’t loot before everything around you is dead. Don’t talk to other people in chat if there is a remote chance that anything is around you. Don’t afk anywhere but town/your hideout.

7. Go in with the assumption your character is going to die at some point. Your goal is to build your overall wealth in the league.

8. Log out if you see anything funky going on with the game. Short bursts of lag, glitchy stuff on the screen, etc… Can be a sign that there will be a crash.

9. Always use a Granite as soon as you can at lvl 30. Quality it up when you can and out increased duration + increased armour during flask effect. Basalt + Granite at 40.

10. Don’t feel forced to fight gods later on when you are stronger.

11. Pick up life nodes more frequently, you’ll want around 180% + on your tree.

12. Fortify is also your best friend, use it as soon as you hit library, combines with granite you start to take 0 damage from most.

Hopefully the above guide will be helpful to you. If you do not want to lag behind others due to lack of orbs, you can buy poe currency on U4GM.

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Feb 26

Do You Know Where Can Grind Levels In PoE

In Path of Exile, do you know where can grind levels? Below are my absolutely favorite areas to grind experience, so if you’re looking to gain some quick levels, the following guide may be helpful to you. Don’t forget, having enough path of exile orbs is important.

Act I: The Ledge. Probably the best of all areas, The Ledge is really straightforward. Monsters include mostly Skeletons which are slow and really easy to mow down either one by one or with AoE skills. There’s also a waypoint in the middle of the zone so you don’t have to spend too many Portal Scrolls if you wish to clear your inventory.

Path of Exile

In The Ledge I recommend you simply run from one end to another and clear everything along the way. Reset the instance and repeat. Really easy, fast, and like everything else in Path of Exile best done in groups.

Act II: Fellshrine Ruins. There are actually a few areas which are equally good for grinding levels in Act II, but Fellshrine Ruins is probably my favorite zone. Take a waypoint to Church Dungeon Level 1, and take the exit to Fellshrine Ruins immediately next to it. In Fellshrine I found it best to simply follow the road, and once you get to Crossroads exit just reset the instance. Rinse and repeat. If you don’t have Church Dungeon waypoints go to Crossroads and just follow the road east.

Monsters in Fellshrine mostly include skeletons and zombies which are both extremely easy to kill, and when you come across Hulking Titans you can easily skip them if you find them hard to kill. Alternatively Church Dungeon, Western Forest, Pools and Streams and Pyramid are all just as good for farming, so take your pick.

Act III: The Docks. Without a doubt The Docks is the best area for experience grinds in Act III on any difficulty. Another area littered with skeletons and zombies who won’t cause you any trouble. There’s plenty of room for kiting, and ranged classes will certainly enjoy killing monsters from safe spots over ledges.

If you’re level 30 or so after finishing Act II, press the magic “S” button and find a group for The Docks. You’ll be level 35 in just a bit over an hour, making progression through early Cruel difficulty much easier. If you’re trying to go on Merciless, you can easily farm this zone until level 60 if you wish and still get plenty of experience.

Hopefully the above guide will be helpful to you. If you do not want to lag behind others due to lack of orbs, you can buy chaos orbs on U4GM.

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